{"id":31996,"date":"2023-01-20T16:03:35","date_gmt":"2023-01-20T16:03:35","guid":{"rendered":"https:\/\/brandonhall.com\/the-reality-of-virtual-reality\/"},"modified":"2023-07-30T00:58:46","modified_gmt":"2023-07-30T00:58:46","slug":"the-reality-of-virtual-reality","status":"publish","type":"post","link":"https:\/\/brandonhall.com\/the-reality-of-virtual-reality\/","title":{"rendered":"Impact of Virtual Reality in Learning and Development"},"content":{"rendered":"\r\n<p>There is an interesting convergence of circumstances that is shaping the future of learning and training for many organizations. Businesses are hyper-focused on building and expanding the skills available to them via their existing talent. There is also an increasing recognition that people are more likely to learn, apply, and improve new skills through practice and reinforcement. Now add in the fact that the new hybrid workforce dynamic means that a lot of skills practice that would be either hands-on or face-to-face must be done in new and different ways.<\/p>\r\n\r\n\r\n\r\n<figure class=\"wp-block-image size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" class=\"wp-image-33918 aligncenter\" src=\"https:\/\/ex6jpoo4khr.exactdn.com\/wp-content\/uploads\/2023\/02\/big-6626132-1-300x200.jpg?strip=all\" alt=\"\" width=\"675\" height=\"450\" srcset=\"https:\/\/ex6jpoo4khr.exactdn.com\/wp-content\/uploads\/2023\/02\/big-6626132-1-300x200.jpg?strip=all 300w, https:\/\/ex6jpoo4khr.exactdn.com\/wp-content\/uploads\/2023\/02\/big-6626132-1.jpg?strip=all 450w, https:\/\/ex6jpoo4khr.exactdn.com\/wp-content\/uploads\/2023\/02\/big-6626132-1.jpg?strip=all&amp;zoom=0.2&amp;resize=675%2C450 135w\" sizes=\"(max-width: 675px) 100vw, 675px\" \/><\/figure>\r\n\r\n\r\n\r\n<p>This has created fertile ground for the explosive growth of virtual reality and other immersive tools for learning. This also comes at a time when equipment is cheaper, bandwidth is better, and processing power is faster \u2013 making VR an enticing option for solving many of learning\u2019s challenges.\u00a0<\/p>\r\n\r\n\r\n\r\n<p>Once only a tool for sci-fi, entertainment, and gaming applications, VR has made a strong showing for training people by replicating hazardous environments and situations. Rather than send a first-time worker to the top of a skyscraper skeleton to teach them what to do, we can send them up virtually, ensuring their safety.<\/p>\r\n\r\n\r\n\r\n<p>But VR has become so much more than that. Far from just dangerous environments, VR is enabling all kinds of new training experiences. People from anywhere around the globe can collaborate visually in the same environment. People can practice public speaking, sales pitches, or difficult conversations in a realistic environment without having to physically put people together. It is even being leveraged to broaden the approach to diversity equity, and inclusion by allowing people to experience things from a different point of view.<\/p>\r\n<h1><span data-sheets-value=\"{&quot;1&quot;:2,&quot;2&quot;:&quot;Exploring the Future: Virtual Reality's Role in Learning &amp; Development&quot;}\" data-sheets-userformat=\"{&quot;2&quot;:12995,&quot;3&quot;:{&quot;1&quot;:0},&quot;4&quot;:{&quot;1&quot;:2,&quot;2&quot;:14281427},&quot;9&quot;:1,&quot;10&quot;:1,&quot;12&quot;:0,&quot;15&quot;:&quot;Montserrat&quot;,&quot;16&quot;:8}\">Exploring the Future: Virtual Reality&#8217;s Role in Learning &amp; Development<\/span><\/h1>\r\n\r\n\r\n\r\n<p>Many organizations still shy away from VR because they don\u2019t know where to start. To fix that, Brandon Hall Group Smartchoice\u00ae Platinum Preferred Provider\u00a0<a href=\"https:\/\/www.elblearning.com\/create-learning\/cenariovr\" target=\"_blank\" rel=\"noopener\">ELB Learning<\/a>\u00a0offers\u00a0<a href=\"https:\/\/www.elblearning.com\/create-learning\/cenariovr\" target=\"_blank\" rel=\"noopener\">CenarioVR<\/a>. It is an authoring tool that allows companies to build their own virtual reality content \u2014 without requiring any coding or programming experience. With this tool, subject matter experts can upload any 360-degree video or imagery to the tool to get started. From there, CenarioVR has the ability to embed hotspots for interactivity, animation, and other objects within the environment.<\/p>\r\n\r\n\r\n\r\n<p>The content does not have to be published on VR headsets, though. Companies that have not gone down the equipment route just yet can publish to mobile devices (can move images around with your fingers), the web, or even right to an LMS (or you can publish from CenarioVR, just like any other LMS with tracking). Whatever platform is used to access the content will provide as immersive an experience as possible. And because VR experiences include a lot of activity, everything is trackable via xAPI and SCORM. This provides a ton of useful data that is just not available from a static eLearning course.<\/p>\r\n\r\n\r\n\r\n<p>As Meta continues to sort out the Metaverse, we may not all have to carry around a VR headset just yet. But when it comes to providing impactful, immersive learning experiences, VR is a technology that almost any organization can and should consider.<\/p>\r\n","protected":false},"excerpt":{"rendered":"<p>Many organizations still shy away from VR because they don\u2019t know where to start. To fix that, Brandon Hall Group Smartchoice\u00ae Platinum Preferred Provider\u00a0ELB Learning\u00a0offers\u00a0CenarioVR. It is an authoring tool that allows companies to build their own virtual reality content \u2014 without requiring any coding or programming experience.<\/p>\n","protected":false},"author":10,"featured_media":32979,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3085],"tags":[3103,1698,85,1714,196,925,1026,1531],"class_list":["post-31996","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-learning-and-development-today","tag-cenariovr","tag-elb-learning","tag-lms","tag-metaverse","tag-scorm","tag-virtual-reality","tag-vr","tag-xapi"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Impact of Virtual Reality in Learning and Development - Brandon Hall Group<\/title>\n<meta name=\"description\" content=\"Discover the impact of virtual reality in learning and development. 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